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Avatar Components

VRChat's Avatars SDK contains a suite of features to create fun and exciting interactions between avatars.

  • PhysBones allows bones to be affected by physics or by other players.
  • Contacts can detect collisions to trigger animations or effects.
  • Constraints copies the movement of bones on your avatar.
  • Head Chop allows you to hide or show bones from your first-person view.

PhysBones and Contacts are governed by the Permissions and Settings system, which gives you complete control over who can interact with you.

Learn more about PhysBones and Contacts by trying out the SDK's example avatar ("VRChat SDK" > "Samples" > "Avatar Dynamics Robot Avatar").